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OSRS Combat Achievements Tiers That Change Your Account: Which Tasks Are Traps

Combat Achievements tiers can transform an Old School RuneScape account with Ghommal's hilts, clue scroll boosts, and Slayer perks. Learn which point breakpoints matter and which tasks waste your time.

TypeGuides
CategoryGuides
PublishedNov 11, 2026
Read time9 min

Game screenshots and facts are cited from the Old School RuneScape Wiki (strategy, equipment, drops, and related pages). Writing is original editorial, not a copy of the wiki article.

Slayer
Slayer — OSRS Wiki

Combat Achievements (CA) are a point-based progression system that went live in Old School RuneScape on 21 July 2021. They score every boss and combat challenge across six tiers, from Easy to Grandmaster, and they hand out account-wide rewards that interact with Slayer, clue scrolls, Pest Control, and the Warriors' Guild. Unlike Achievement Diaries, you do not need to finish one tier before claiming another. A smart player cherry-picks tasks to hit the next reward breakpoint, while a completionist wastes dozens of hours on trap tasks that barely move the needle. This guide breaks down which tiers genuinely change an account and which tasks you should skip until you have the right gear, quests, and Slayer unlocks.

Combat Achievements
Combat Achievements — OSRS Wiki

The overview interface lives in the Character Summary tab. It shows your point total, tier progress, and every available task. Many kill-count and time-based tasks for bosses such as The Gauntlet and Corrupted Gauntlet are automatically completed if you did them before the CA system launched, so veteran accounts often start with a head start. Free-to-play players can complete some achievements, but the overwhelming majority require membership and high-level boss access.

Combat Achievements overview interface in Old School RuneScape showing tier rewards and tabs
Combat Achievements overview interface — OSRS Wiki

How the Six Tiers Actually Work

Combat Achievements are split into Easy, Medium, Hard, Elite, Master, and Grandmaster tiers. Each task grants points, with higher tiers awarding more points per task. The reward breakpoints are tied to point totals, not to completing every task in a tier. You can claim a tier's rewards through any combination of tasks, as long as you reach the required number of points. The only exception is the Grandmaster tier, which requires every currently available combat task to be completed.

Requirements to start: Any account can open the CA interface, but meaningful progress requires membership, combat stats in the 70s–90s for higher tiers, access to bosses via quests like Song of the Elves, and often Slayer unlocks. Point thresholds are: Easy 41, Medium 169, Hard 436, Elite 1100, Master 1965, Grandmaster 2697.

Tasks fall into three broad types: endurance kill-count goals, time-limited kills, and restriction-based kills. Some tasks check boss kill count and are automatically completed if you already had those kills before the July 2021 update. Restriction tasks may require you to kill a monster in a specific way, such as with certain gear or without certain prayers. Time-limited tasks, especially for The Gauntlet and Corrupted Gauntlet, demand near-perfect execution and are common points of frustration.

Combat Achievements task list interface showing individual boss tasks for each tier
Combat Achievements task list — OSRS Wiki

Because points can be claimed from any mix, the meta is to treat CA like a points budget. You want the highest points per hour, not the highest total. A task that takes eight hours for 3 points is a trap compared to a 20-minute kill-count task worth 10 points.


The Account Changes That Matter

The real reason to push Combat Achievements is the reward shop, claimed by speaking to Ghommal or Laidee Gnonock at the Warriors' Guild entrance. Rewards are not retroactively lost if you already claimed them and later new tasks are added, but higher-tier benefits can be downgraded if your point total falls below the required threshold until you catch up.

The headline item is Ghommal's hilt. Each tier upgrades the hilt with more daily teleports, additional God Wars Dungeon convenience, and eventually the ability to combine it with an Avernic defender. The hilt versions unlock at the same point thresholds as the reward tiers: 41, 169, 436, 1100, 1965, and 2697 points for tiers 1 through 6. The hilt is the single biggest quality-of-life upgrade for bossing accounts.

Combat Achievements rewards interface listing Ghommal's hilt, lamps, and account perks
Combat Achievements rewards interface — OSRS Wiki

Other notable account changes include:

  • Easy tier (41 points): 5% increased chance to receive easy clue scrolls from all sources except implings, Ghommal's hilt 1 with three daily teleports to the God Wars Dungeon entrance, the Slayer reward Like a boss now sets boss task counts up to 40 kills (up from 35), one additional Void Knight commendation point per Pest Control game, and 100% bonus Warrior guild tokens.
  • Medium tier (169 points): Antique lamp worth 10,000 experience in a skill of at least level 30, Ghommal's hilt 2, and improved daily teleports and other conveniences.
  • Elite tier (1100 points): Antique lamp worth 25,000 experience in any skill over level 50, Ghommal's hilt 4, and a further boost to clue scroll rates.
  • Master tier (1965 points): Ghommal's hilt 5 and the ability to combine it with an Avernic defender to create Ghommal's avernic defender 5.
  • Grandmaster tier (2697 points): Requires all tasks. Rewards include the elite antique lamp worth 50,000 experience in a skill above level 70, Ghommal's hilt 6, and Ghommal's avernic defender 6.

Tip: The easy clue scroll boost is passive and stacks with other clue sources. If you do clue scrolls for profit or collection logs, hitting 41 CA points early is one of the best low-effort upgrades in the game.


Trap Tasks: What Not to Chase Early

Not every Combat Achievement is worth your time. The biggest traps are tasks that require dozens of hours of preparation or are locked behind niche gear, high Slayer levels, or minigame grinds that do not pay back the points they cost. Common trap categories include:

  • Endurance kill-count tasks that ask for hundreds of kills on bosses you would not otherwise farm. If you have no reason to kill that boss for profit or pet, the task is pure time sink.
  • Restriction tasks that force you to kill a boss with suboptimal gear, no prayers, or specific weapons. These often require you to learn a new method from scratch for a single task worth a handful of points.
  • Time-limited tasks for The Gauntlet and Corrupted Gauntlet. Unless you already have high stats and Gauntlet experience, the practice time alone can eat dozens of hours. You can unlock Gauntlet through Song of the Elves, but that quest itself is a major account milestone.
  • Slayer boss tasks that require a specific boss assignment. Without the Like a boss unlock and enough Slayer points to skip bad tasks, you can burn through thousands of points trying to get the right assignment.

Warning: Do not start a Combat Achievements grind by doing every task in order. The task list is not a quest log. Pick off high-point tasks from higher tiers if you can, and skip traps entirely until the account is naturally stronger.

Before committing to a trap task, ask three questions: Does this task reward enough points to unlock a hilt tier or lamp? Will I ever need to kill this boss for profit, pet, or another account goal? Do I already have the gear and quest access? If the answer to all three is no, leave it for later.


Slayer and Combat Achievements: Making Tasks Work Together

Slayer is the backbone of efficient Combat Achievements progression because many tasks revolve around killing bosses on assignment. The Slayer reward shop offers the Like a boss unlock, which lets Slayer masters assign boss tasks instead of only regular monsters. This is essential for completing boss kill-count tasks without spending extra time on off-task kills. The reward also increases the maximum boss task size when you hit different Combat Achievement tiers.

Antique lamp (Easy Combat Achievements) detail
Antique lamp (Easy Combat Achievements) detail — OSRS Wiki
Hunllef slayer helmet unreleased models (Combat Achievements)
Hunllef slayer helmet unreleased models (Combat Achievements) — OSRS Wiki

Other Slayer synergies include:

  • Slayer helmet / black mask provide damage and accuracy bonuses on task, making boss kills faster and safer.
  • Slayer reward points can be used to extend assignments, skip bad tasks, and unlock preferred monsters. Efficient CA progress requires a healthy point bank so you can reroll until you get the boss you need.
  • Slayer partners allow you to share kills with another player, but reward points are proportional to your own contribution. If you duo a boss for a kill-count task, both players can progress, but only the player who does the majority of damage gets full credit toward the task.

When choosing which boss tasks to pursue, prioritize bosses that appear in multiple Combat Achievement categories and that you can kill quickly with your current gear. A task that asks for 20 kills on a boss you can kill in 30 seconds is far better than one requiring 5 kills on a boss that takes 5 minutes each.


A Practical Path Through the Tiers

A realistic path for a mid-level account looking to maximize account changes without burning out looks like this:

  1. Check your auto-completed tasks. Any kill count or time-based Gauntlet achievement you already did before the CA release will already be marked complete, giving you free points.
  2. Hit 41 points for Easy tier. Focus on task types you can do quickly: low-level boss kill counts, slayer bosses you already fight, and simple restriction tasks. Claim the clue scroll boost, hilt 1, and Like a boss improvement immediately.
  3. Unlock Song of the Elves if you don't have it. This quest opens The Gauntlet, which is a major source of Combat Achievement points and also a profitable solo boss. If you already have it, grind Corrupted Gauntlet tasks early because they are high points for experienced players.
  4. Push to 169 points for Medium. Combine Slayer tasks with boss kill-count tasks. Use Like a boss and spend Slayer points to extend high-value assignments.
  5. Target 436 points for Hard. This is where most accounts should pause and decide whether the grind to Elite is worth it. Hard tier unlocks hilt 3 and several QoL perks, but the time per point begins to climb sharply.
  6. Skip traps and revisit later. Restriction tasks that require niche gear or low attention are best saved for when you naturally acquire those items through other activities.

Tip: Use the in-game task filter to sort by points and by tier. You can also search tasks by boss name. This lets you plan a session around a single boss and complete multiple achievements at once.


Common Mistakes That Stall Your Progress

  • Ignoring auto-completed tasks. Many players start from zero without checking the interface for tasks already marked done. Claim those points first.
  • Not claiming rewards immediately. The hilt and lamps are only useful when you claim them. Delaying means you lose out on daily teleports and passive clue boosts.
  • Doing restriction tasks without the right gear. A restriction task may require you to use black d'hide or no overheads. If you don't have the supplies, you waste attempts and food.
  • Chasing Grandmaster too early. Grandmaster requires every task. It is a long-term goal, not a short-term project. Burnout sets in when players try to rush from Hard to Grandmaster in a month.
  • Neglecting Slayer point management. Without enough Slayer points to skip and extend tasks, boss assignments become sporadic and inefficient. Build a point buffer before starting a CA-focused Slayer grind.

Time and Cost Tradeoffs for Finishing Tiers

Combat Achievements reward long-term account investment, but the time per point is not linear. Early tiers take a few hours and give outsized account benefits. Later tiers demand hundreds of hours of bossing, questing, and gear upgrades. The table below summarizes the practical breakpoints and what kind of account benefits you unlock at each stage.

TierPoints RequiredKey Account ChangeTypical Time InvestmentTrap Risk
Easy41Clue scroll boost, hilt 1, Like a boss to 40, Pest Control +1, Warrior tokens bonusLow (a few hours)Very low
Medium169Hilt 2, 10k lamp, improved hilt teleportsLow to moderateLow
Hard436Hilt 3, better daily teleports and clue ratesModerateModerate
Elite1100Hilt 4, 25k lamp, strong clue boostHighHigh
Master1965Hilt 5, Avernic defender combineVery highHigh
Grandmaster2697Hilt 6, Avernic defender 6, 50k lampExtremeMaximum

Verify on the wiki: Point thresholds and rewards can change when new Combat Achievements are added. Always check the Combat Achievements page for the current task list and point totals before starting a long grind.


What Your Finished Listing Should Look Like

If you are buying or selling an OSRS account, the Combat Achievements status is a major selling point. A finished listing should clearly show the highest tier completed, the exact point total, the current Ghommal's hilt version, and any relevant Slayer unlocks such as Like a boss or preferred boss tasks. For higher-tier accounts, buyers also want to see Avernic defender upgrades and clue scroll boost tiers.

When you browse accounts on the marketplace, look for listings that explicitly list CA progress. An account with Hard tier completed is significantly easier to push to Elite than one starting from scratch, because the hilt teleports and Slayer QoL already save hours of travel and task management. If you prefer to fast-forward the grind, a boosting service can complete specific trap tasks for you while you focus on PvM profit.

Browse accounts that already have Combat Achievements progress, and use this guide to decide if the listed tier is worth the price for your goals.


Sources

Frequently asked questions

How do Combat Achievements tiers work in OSRS?

Combat Achievements have six tiers: Easy, Medium, Hard, Elite, Master, and Grandmaster. You earn points from individual tasks, and each tier has a point threshold you must reach to claim its rewards. You can claim rewards from any tier as soon as you have enough points, except Grandmaster, which requires completing every task.

What are the best Combat Achievements rewards?

The best rewards are the Ghommal's hilt upgrades, which grant daily God Wars Dungeon teleports and eventually combine with an Avernic defender. The Easy tier also gives a permanent 5% boost to easy clue scrolls. Elite and Grandmaster tiers award large antique lamps worth 25k and 50k experience.

Which Combat Achievement tasks are not worth doing?

Tasks that require hundreds of boss kills you would not otherwise farm, restriction kills with niche gear, or time-limited Gauntlet tasks are common traps. Skip them unless they push you to a hilt tier or lamp. Always compare points per hour against other tasks.

How many points do you need for each Combat Achievements tier?

Easy requires 41 points, Medium 169, Hard 436, Elite 1100, Master 1965, and Grandmaster 2697. These are cumulative point totals, not task counts. You can mix tasks from any tier to reach a breakpoint.

Can you complete Combat Achievements with a Slayer task?

Yes. Many boss-related Combat Achievements can be completed while on a Slayer assignment, and the Like a boss reward lets Slayer masters assign bosses. Using a Slayer helmet or black mask on task makes kills faster, and Slayer points can extend or skip tasks for efficiency.

What happens to Ghommal's hilt if new Combat Achievements are added?

If new tasks are added and your point total falls below the threshold for your current hilt tier, the hilt remains in your inventory but only provides benefits of the highest tier you still qualify for. You must earn points from the new tasks to regain full benefits and claim additional hilts.

Are Combat Achievement antique lamps worth using on any skill?

The lamps from Easy (5k, level 20+), Elite (25k, level 50+), and Grandmaster (50k, level 70+) give free experience in any skill that meets the level requirement. They cannot be banked and are lost if destroyed. Use them on slow or expensive skills like Runecraft, Agility, or Slayer.

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