LevelingGuides
Varlamore Wealthy Citizens vs Ardougne Knights: Thieving 50–99 on Mains and Irons
Compare Varlamore wealthy citizens and Ardougne knights for Thieving 50–99. See XP rates, profit, fail rates, diary boosts, and when buying gold or a boost is the smart shortcut.
Game screenshots and facts are cited from the Old School RuneScape Wiki (strategy, equipment, drops, and related pages). Writing is original editorial, not a copy of the wiki article.
Thieving is one of OSRS’s sneakiest cash skills, but the path from 50 to 99 is a marathon, not a sprint. With roughly 13 million experience to grind after level 50, the method you choose defines whether you’re stuck for weeks or cruising through hundreds of thousands of XP an hour.
Two pickpocketing targets dominate the midgame conversation: the time-tested Ardougne knight in East Ardougne and the newer Varlamore wealthy citizen in Civitas illa Fortis. This guide breaks down both on mains and irons, covering requirements, gear, fail rates, profit, and when paying for a boost or buying gold is the honest shortcut.

Why Thieving 50–99 Feels Different from Every Other Skill
Pickpocketing is not a simple click-and-repeat loop. Every attempt can fail, and failure often means a short stun plus damage. The skill also gates your loot behind coin pouches: you can hold only 28 before opening them unless you’ve completed Ardougne Achievement Diary tiers, which raise the cap to 56, 84, or 140 for medium, hard, and elite respectively. This makes the diary a hidden multiplier for both XP and profit, because fewer pouch opens means more time actually pickpocketing.
Coin pouch limits by diary tier: None/Easy: 28; Medium: 56; Hard: 84; Elite: 140.
Add in the fact that most pickpocketing targets require a minimum Thieving level, and you have a skill where the right preparation can double your effective rates. Below, we break down the two most talked-about methods for 50–99: Ardougne knights and Varlamore wealthy citizens.
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Requirements and Gear That Actually Matter for 50–99 Pickpocketing
Before you commit to either method, make sure your account is set up. The following prerequisites and gear will save you hours over the long run.
Requirements for 50–99 pickpocketing:
- 50 Thieving for Varlamore wealthy citizens (verify exact level on the wiki)
- 55 Thieving for Ardougne knights
- Ardougne Medium Diary for +10% success within Ardougne; Hard Diary for +10% success everywhere
- Rogue outfit (full set) for guaranteed double loot
- Dodgy necklace, Gloves of silence, and optionally the Shadow Veil spell
The Ardougne Diary is the single biggest lever for Ardy knights. Hard tier gives a 10% success boost to all pickpocketing globally, which is huge because success rate directly controls XP/hr and profit/hr. For Varlamore wealthy citizens, that diary bonus does not apply, since they are outside Ardougne. That means the two methods scale very differently as you progress.
Beyond the diary, the rogue outfit (from Rogues’ Den at 50 Thieving) doubles your loot, which matters if you’re after profit. A dodgy necklace gives a 25% chance to avoid being stunned when failing, effectively reducing downtime and damage. Gloves of silence add 5% success but degrade. Shadow Veil, if you have the Arceuus spellbook, can further boost success—players should verify the exact percentage on the wiki because it may have changed.
Ardougne Knights: The Diary-Powered Standard from 55 to 99
The Ardougne knight method has been a thieving staple for years because it is low-attention, reliable, and heavily buffed by the Ardougne Diary. The standard setup is to lure a knight into a house or against a fence so it cannot wander, then left-click pickpocket endlessly. With the hard diary, you get a 10% success boost everywhere, which at higher levels pushes fail rates low enough that food becomes optional with a dodgy necklace.
Profit comes from coin pouches, which scale with your diary tier for stack size. Wearing rogue equipment doubles that loot, and at very high levels an hour of Ardy knights can be worth a meaningful chunk of GP while still delivering top-tier Thieving experience. The main drawback is that Ardy knights are locked behind 55 Thieving, so you need a bridge from 50 to 55.

Tip: Go to Settings → Controls and set NPC Attack options to Hidden. This turns “Pickpocket” into a left-click, making spam-clicking far more comfortable.
While the exact XP/hr for Ardy knights isn’t listed in the primary research pack, the method is widely considered one of the best balance points of XP, profit, and attention for Thieving from 55 all the way to 99, especially if you have the hard diary already.
Varlamore Wealthy Citizens: The Level 50 Wildcard Outside the Diary Zone
Wealthy citizens in Civitas illa Fortis open up at level 50, which means they can fill the gap before Ardy knights and offer an alternative for players who haven’t completed the Ardougne Diary. However, because they are not in Ardougne, they receive no benefit from the diary’s success boost. That means their fail rate at equivalent levels is likely higher than a diary-boosted Ardy knight, though they may compensate with different loot.
The primary Thieving research pack does not include detailed statistics for Varlamore wealthy citizens, so exact XP per pickpocket, average coin value, and fail rates should be checked on the current wiki page. That caution is not a weakness—it’s essential because Varlamore content has seen balancing updates.
Verify before you grind: Do not assume wealthy citizens are better or worse than Ardy knights until you compare their current success rate, coin pouch size, and any unique drops on the wiki. Their level requirement may also be affected by quests or favour.
What to compare on the wiki: required Thieving level, XP per successful pickpocket, average loot per hour with rogue outfit, fail stun duration, and whether any Arceuus spell or diary equivalent boosts them.
One clear structural advantage for wealthy citizens is that they are available before Ardy knights, so they give you a 50–55 option that isn’t blackjacking. If you dislike blackjacking’s high intensity, wealthy citizens might be your bridge. But once you hit 55 and have the hard diary, Ardy knights usually pull ahead.
XP, Profit, and Fail Rate Face-Off: What to Expect at 50, 70, and 99
The table below gives a qualitative comparison. Exact numbers shift with your stats, diary tier, and gear, so use it as a decision matrix, not a guaranteed calculator.
| Method | Attention | Profit Potential | Diary Dependency | Best For |
|---|---|---|---|---|
| Ardougne Knights | Low | Moderate to high (coins, double loot with rogue) | High (hard diary strongly recommended) | 55–99 mains seeking low-effort XP + profit |
| Wealthy Citizens | Low to moderate | Unknown; verify loot tables | None | 50–55 bridge or no-diary accounts |
| Blackjacking | Very high | Low (mostly XP) | None | Players chasing max XP/hr who tolerate clicking |
| Pyramid Plunder | Moderate | Moderate (artefacts and sceptre) | None | 91–99 high-level training |
For the 50–55 stretch, you can use wealthy citizens, blackjacking, or even quest rewards. After 55, Ardy knights become the default low-attention method, while blackjacking and later Pyramid Plunder offer faster XP if you can handle the intensity.
Mains vs Irons: How the Same Method Plays Differently
On a main account, you can buy all the supplies—dodgy necklaces, food, stamina potions—and you can also use the market to convert profit into gear. Ardy knights are excellent for mains because the GP adds up and the method is nearly AFK with the right setup. Buying gold can further smooth the process by funding a supply of dodgy necklaces and food, letting you keep the grind uninterrupted.
Ironmen must source everything themselves. Dodgy necklaces require crafting, and food can be a bottleneck if you’re failing often. Rogue outfit is obtainable from Rogues’ Den regardless of account type, but the time spent obtaining it is more significant for ironmen. Wealthy citizens might be tempting for irons if their drop table includes useful resources like herbs or ores, but without verified data you’re gambling. Always check the wiki for ironman-specific loot and compare it to what you actually need.
Ironman tip: If you choose Ardy knights, bank any surplus food from other grinds and consider using the low-attention time to watch for random events or farm bird nests. Every bit of passive progress helps.
Common Mistakes That Tank Your XP and Profit
- Skipping the Ardougne Diary. The hard diary is a massive success boost. Even medium helps within Ardougne. Do the diary first.
- Not opening coin pouches. If you hit the pouch cap, you stop gaining loot. Open them whenever you bank or when the stack gets high.
- Letting dodgy necklace run out. Each necklace has 10 charges. When it breaks, fail stuns hit harder. Carry extras.
- Using right-click pickpocket. Hidden attack options make left-click pickpocket possible, saving wrist strain and increasing clicks per minute.
- Ignoring Varlamore updates. Wealthy citizens may have been buffed or nerfed. Re-check the wiki before locking in your 50–55 plan.
Warning: If you try Ardy knights before 55 Thieving, you’ll waste time failing. Use wealthy citizens, blackjacking, or quests to bridge the gap first.
Realistic Time to 99 and the Honest Shortcut Conversation
From level 50 to 99, you need about 13 million Thieving XP. At efficient rates (which vary by method and attention), that is dozens of hours. Ardy knights with hard diary and good gear can push high XP/hr while profit flows in, but it’s still a long grind. Blackjacking is faster but far more intensive. Pyramid Plunder at 91+ is competitive and offers the Sceptre of the gods, but demands full attention.
If you’re a main with limited time, two legitimate shortcuts exist. First, buying OSRS gold lets you instantly fund supplies, gear upgrades, and even bonds to reduce the opportunity cost of grinding. Second, a thieving boost service can handle the click-heavy hours for you while you do other things. Neither breaks the game’s rules when done through a trusted marketplace, but always verify the provider’s reputation. We’re not here to tell you to skip the grind—just to make sure you know the option exists.
Ready to stock up on dodgy necklaces and food? Check live gold rates to fund your 50–99 thieving push today: View live gold rates.
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Frequently asked questions
Is Ardougne Knight still good for thieving in OSRS?
Yes, Ardougne knights remain a top choice for 55–99 Thieving, especially with the hard Ardougne Diary. The 10% global success boost and high coin pouch limit make them low-attention and profitable. Exact XP/hr scales with level, but they are widely considered one of the best balance points for mains and irons alike.
What level do you need for Varlamore wealthy citizens?
Wealthy citizens in Civitas illa Fortis require level 50 Thieving, making them a bridge before Ardy knights at 55. However, their exact XP and fail rates should be checked on the wiki, as they do not benefit from the Ardougne Diary success boost and may have been adjusted in updates.
Do I need Ardougne hard diary for Ardy knights?
You don’t need it, but it’s highly recommended. Hard diary gives a 10% success boost to all pickpocketing, globally. This drastically reduces fail stuns and increases XP/hr and profit. Medium diary only works within Ardougne, so hard is the real unlock.
How much XP per hour are Ardougne knights at 99?
The primary wiki research pack does not list an exact XP/hr for Ardy knights. Rates depend on success rate, gear, and diary tier. Players often report high numbers at 99 with hard diary and dodgy necklace, but verify current community-tested rates on the wiki or the thieving training page before planning your grind.
Are Varlamore wealthy citizens better profit than Ardy knights?
It’s not confirmed. Wealthy citizens lack the Ardougne Diary success boost, so their fail rate is likely higher. Their loot table may include Varlamore-specific items, but without verified data you can’t assume they beat Ardy knights. Always check the current wiki for wealthy citizen drops and compare per hour.
Can I do Ardy knights on an ironman?
Yes, ironmen can do Ardy knights. You’ll need to source dodgy necklaces and food yourself. Rogue outfit is obtainable, but the time cost is higher. The method is still viable, and the coin pouches provide useful GP for shop purchases. Wealthy citizens may be an alternative if their drops suit your iron needs.
What gear do I need for pickpocketing training?
Key gear includes full rogue outfit for double loot, dodgy necklace for 25% stun avoidance, gloves of silence for 5% success, and an Ardougne cloak if you want the diary benefits (though not required to be worn). Shadow Veil from the Arceuus spellbook can also boost success, but verify the exact percentage.
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